Code_TYMPAN
4.2.0
Industrial site acoustic simulation
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This is the complete list of members for DefaultCurvRayEngine, including all inherited members.
copyRayAndAddToStack(Ray *r) | DefaultEngine | inlineprotected |
DefaultCurvRayEngine() | DefaultCurvRayEngine | inline |
DefaultCurvRayEngine(Scene *_scene, std::vector< Source > *_sources, Solver *_solver, std::vector< Recepteur > *_recepteurs) | DefaultCurvRayEngine | inline |
DefaultCurvRayEngine(const DefaultCurvRayEngine &other) | DefaultCurvRayEngine | inline |
DefaultEngine() | DefaultEngine | inline |
DefaultEngine(Scene *_scene, std::vector< Source > *_sources, Solver *_solver, Scene *_recepteurs) | DefaultEngine | inline |
DefaultEngine(const DefaultEngine &other) | DefaultEngine | inline |
Engine() | Engine | inline |
Engine(Scene *_scene, std::vector< Source > *_sources, Solver *_solver, Scene *_recepteurs) | Engine | inline |
Engine(const Engine &other) | Engine | inline |
genRay() | DefaultEngine | |
getRayCounter() | Engine | inlinevirtual |
getScene() | Engine | inline |
getSolver() | Engine | inline |
getSources() | Engine | inline |
initialReceptorTargeting() | DefaultEngine | inlineprotected |
nbRayonsTraites | DefaultEngine | protected |
pile_traitement | DefaultEngine | protected |
process() | DefaultCurvRayEngine | virtual |
rayCounter | Engine | protected |
recepteurs | Engine | protected |
runStructureBenchmark() | DefaultEngine | virtual |
scene | Engine | protected |
searchForReceptor(const decimal &tmin, Ray *r) | DefaultEngine | inlineprotected |
setScene(Scene *_scene) | Engine | inline |
setSolver(Solver *_solver) | Engine | inline |
setSources(std::vector< Source > *_sources) | Engine | inline |
solver | Engine | protected |
sources | Engine | protected |
traitementRay(Ray *r, std::list< validRay > &result) | DefaultCurvRayEngine | protectedvirtual |
~DefaultCurvRayEngine() | DefaultCurvRayEngine | inlinevirtual |
~DefaultEngine() | DefaultEngine | inlinevirtual |
~Engine() | Engine | inlinevirtual |