16 #ifndef DIFFRACTION_ANGLE_SELECTOR 17 #define DIFFRACTION_ANGLE_SELECTOR 43 vector<boost::shared_ptr<Event> >* events = r->getEvents();
46 if ( (events->size() == 0) || (r->getDiff() == 0) ) {
return SELECTOR_ACCEPT; }
48 vec3 beginPos = r->getSource()->getPosition();
49 vec3 currentPos, nextPos, N, N1, N2, W, From, To;
53 decimal F1 = 0., F2 = 0., T1 = 0., T2 = 0., FT = 0.;
55 vector<boost::shared_ptr<Event> >::iterator iter = events->begin();
60 beginPos = (*iter)->getPosition();
65 currentPos = (*iter)->getPosition();
67 pDiff =
dynamic_cast<Diffraction*
>( (*iter).get() );
73 From = (currentPos - beginPos);
76 if ( (iter+1) != events->end() )
78 nextPos = (*(iter+1)).get()->getPosition();
82 nextPos =
static_cast<Recepteur*
> (r->getRecepteur())->getPosition();
85 To = (nextPos - currentPos);
116 beginPos = currentPos;
119 while( iter != events->end() );
124 virtual void insert(T* r,
unsigned long long& replace) {
return; }
128 vector<boost::shared_ptr<Event> >* events = r->getEvents();
130 if ( (events->size() == 0) || (r->getDiff() == 0) ) {
return true; }
132 vec3 beginPos = r->getSource()->getPosition();
133 vec3 currentPos, nextPos, N, N1, N2, W, From, To;
137 decimal F1 = 0., F2 = 0., T1 = 0., T2 = 0., FT = 0.;
139 vector<boost::shared_ptr<Event> >::iterator iter = events->begin();
144 beginPos = (*iter)->getPosition();
149 currentPos = (*iter)->getPosition();
151 pDiff =
dynamic_cast<Diffraction*
>( (*iter).get() );
156 From = (currentPos - beginPos);
159 if ( (iter+1) != events->end() )
161 nextPos = (*(iter+1)).get()->getPosition();
165 nextPos =
static_cast<Recepteur*
> (r->getRecepteur())->getPosition();
168 To = (nextPos - currentPos);
174 if ( ( 1. - FT ) <
EPSILON_4 ) {
return true; }
177 if ( FT < 0. ) {
return false; }
183 if ( (F1 * F2) > 0.) {
return false; }
199 beginPos = currentPos;
202 while( iter != events->end() );
211 return typeid(
this).
name();
215 #endif //DIFFRACTION_ANGLE_SELECTOR Shape * getShape()
Return the primitive of the impact.
DiffractionAngleSelector()
Constructor.
bool deletable
Flag to know if the selector may be deleted or not.
base_vec3< decimal > vec3
virtual Selector< T > * Copy()
Copy Selector.
virtual const char * getSelectorName()
Return the class type of the selector.
virtual bool insertWithTest(T *r)
Select the ray if it respects the criteria of this Selector.
Base class for Selector (used to keep or disable rays according different criterias) ...
virtual vec3 getNormal(const vec3 pos=vec3())
Get normal.
virtual SELECTOR_RESPOND canBeInserted(T *r, unsigned long long &replace)
Check if the ray respects the criteria of this Selector and return a SELECTOR_RESPOND.
void setIsDeletable(bool _isDeletable)
Set deletable flag.
virtual void insert(T *r, unsigned long long &replace)
Select the ray.
Receptor inherits from a Sphere Shape.
: Select diffracted rays that are launched in the shadow zone of the obstacle (closed angle) Other ar...