Code_TYMPAN
4.2.0
Industrial site acoustic simulation
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#include "Geometry/Scene.h"
#include "Acoustic/Source.h"
#include "Acoustic/Solver.h"
#include "Acoustic/Recepteur.h"
Go to the source code of this file.
Classes | |
struct | _validRay |
class | Engine |
Base class for engines (DefaultEngine, ParallelDefaultEngine,...) More... | |
Macros | |
#define | TEST_ACCELERATION_RECEPTORS |
Typedefs | |
typedef struct _validRay | validRay |