Code_TYMPAN  4.2.0
Industrial site acoustic simulation
UnitConverter.cpp
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1 /*
2  * Copyright (C) <2012> <EDF-R&D> <FRANCE>
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation; either version 2 of the License, or
6  * (at your option) any later version.
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10  * See the GNU General Public License for more details.
11  * You should have received a copy of the GNU General Public License along
12  * with this program; if not, write to the Free Software Foundation, Inc.,
13  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
14 */
15 
16 #include "UnitConverter.h"
17 #include <iostream>
18 
19 namespace Tools
20 {
21 void fromRadianToCarthesien(decimal theta, decimal phi, vec3& result)
22 {
23  result.x = cos(theta) * cos(phi);
24  result.y = cos(theta) * sin(phi);
25  result.z = sin(theta);
26 }
27 
28 
29 void fromRadianToCarthesien2(decimal tetha, decimal phi, vec3& result)
30 {
31  result.x = sin(tetha) * cos(phi);
32  result.y = sin(tetha) * sin(phi);
33  result.z = cos(tetha);
34  return;
35 }
36 }
void fromRadianToCarthesien2(decimal tetha, decimal phi, vec3 &result)
Convert spherical coordinates to cartesian coordinates In this function :
base_vec3< decimal > vec3
Definition: mathlib.h:269
Tools to convert spherical to cartesian coordinates.
float decimal
Definition: mathlib.h:46
void fromRadianToCarthesien(decimal theta, decimal phi, vec3 &result)
Convert spherical coordinates to cartesian coordinates In this function :