#include <OGLLightElement.h>
Classe de light en tant qu'elemement
Definition at line 37 of file OGLLightElement.h.
◆ OGLLightElement()
OGLLightElement::OGLLightElement |
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◆ ~OGLLightElement()
OGLLightElement::~OGLLightElement |
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◆ getIntensity()
float OGLLightElement::getIntensity |
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◆ getPosition()
double* OGLLightElement::getPosition |
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◆ init()
void OGLLightElement::init |
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int |
index, |
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OPoint3D |
position, |
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float |
intensity |
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◆ render()
int OGLLightElement::render |
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◆ setIntensity()
void OGLLightElement::setIntensity |
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const float |
intensity | ) |
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◆ setPosition()
void OGLLightElement::setPosition |
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const OPoint3D & |
position | ) |
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◆ m_fIntensity
float OGLLightElement::m_fIntensity |
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◆ m_iIndex
int OGLLightElement::m_iIndex |
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◆ m_oPosition
◆ m_pOGLLightToDisplay
OGLLight* OGLLightElement::m_pOGLLightToDisplay |
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protected |
The documentation for this class was generated from the following files:
- /home/docs/checkouts/readthedocs.org/user_builds/codetympan/checkouts/latest/Tympan/gui/tools/OGLLightElement.h
- /home/docs/checkouts/readthedocs.org/user_builds/codetympan/checkouts/latest/Tympan/gui/tools/OGLLightElement.cpp