Code_TYMPAN  4.2.0
Industrial site acoustic simulation
Public Member Functions | Private Member Functions | List of all members
TYRepere Class Reference

#include <TYRepere.h>

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Public Member Functions

 TYRepere ()
 
 TYRepere (const TYRepere &other)
 
 TYRepere (const OPoint3D &origin, const OVector3D &vecX, const OVector3D &vecY, const OVector3D &vecZ)
 
 TYRepere (const ORepere3D &repere)
 
virtual ~TYRepere ()
 
TYRepereoperator= (const TYRepere &other)
 Operateur =. More...
 
bool operator== (const TYRepere &other) const
 Operateur ==. More...
 
bool operator!= (const TYRepere &other) const
 Operateur !=. More...
 
virtual bool deepCopy (const TYElement *pOther, bool copyId=true, bool pUseCopyTag=false)
 
virtual std::string toString () const
 
virtual DOM_Element toXML (DOM_Element &domElement)
 
virtual int fromXML (DOM_Element domElement)
 
- Public Member Functions inherited from TYElement
void * getAllUses ()
 
void setAllUses (void *allUses)
 
void cleanAllUses ()
 
 TYElement ()
 
 TYElement (TYElement *pParent, bool PutInInstanceList=true)
 
 TYElement (const TYElement &other, bool PutInInstanceList=true)
 
virtual ~TYElement ()
 
void setID (TYUUID id)
 
void setID (const QString &str_id)
 
const TYUUIDgetID () const
 
QString getStringID () const
 
bool hasNullID () const
 
void regenerateID ()
 
void setName (QString name)
 
void setName (std::string name)
 
virtual QString getName () const
 
void setParent (TYElement *pParent)
 
TYElementgetParent () const
 
virtual void setIsAcousticModified (bool isModified)
 
bool getIsAcousticModified ()
 
virtual void setIsGeometryModified (bool isModified)
 
bool getIsGeometryModified ()
 
TYElementoperator= (const TYElement &other)
 
bool operator== (const TYElement &other) const
 
bool operator!= (const TYElement &other) const
 
bool callFromXMLIfEqual (DOM_Element &domElement, int *pRetVal=NULL)
 
std::string getMetierName ()
 
virtual void updateCurrentCalcul (TYListID &listID, bool recursif=true)
 
virtual void getChilds (LPTYElementArray &childs, bool recursif=true)
 
virtual void setInCurrentCalcul (bool state, bool recurschild=true, bool recursparent=true)
 
virtual bool isInCurrentCalcul ()
 
void addCopy ()
 Increment le compteur de nombre de copies. More...
 
void setCopyCount (const unsigned int copyCount)
 Modifie la vaeur du compteur. More...
 
- Public Member Functions inherited from IRefCount
 IRefCount ()
 
virtual ~IRefCount ()
 
virtual int incRef ()
 
virtual int decRef ()
 
int getRefCount () const
 
- Public Member Functions inherited from OPrototype
virtual ~OPrototype ()
 
virtual OPrototypeclone () const =0
 
virtual const char * getClassName () const
 
bool isA (const char *className) const
 
- Public Member Functions inherited from ORepere3D
 ORepere3D ()
 Default constructor. More...
 
 ORepere3D (const ORepere3D &repere)
 Copy constructor. More...
 
 ORepere3D (const OPoint3D &origin, const OVector3D &vecI, const OVector3D &vecJ, const OVector3D &vecK)
 Constructor with a point and 3 vectors. More...
 
 ORepere3D (const OPoint3D &origin, const OVector3D &vec)
 Constructor with a point and 1 vectors. build an arbitrary 3D frame from a point and a single vector. More...
 
 ORepere3D (const OMatrix &matrix)
 
virtual ~ORepere3D ()
 Destructor. More...
 
ORepere3Doperator= (const ORepere3D &repere)
 operator= More...
 
bool operator== (const ORepere3D &repere) const
 operator== More...
 
bool operator!= (const ORepere3D &repere) const
 operator!= More...
 
void set (const OPoint3D &origin, const OVector3D &vecI, const OVector3D &vecJ, const OVector3D &vecK)
 Sets with a point and 3 vectors. More...
 
void set (const OMatrix &matrix)
 Sets from a matrix. More...
 
void normalize ()
 Normalize each vectors composing this frame. More...
 
OMatrix asMatrix () const
 return the transformation matrix from unity to this pose such as this = transform * unity More...
 
 ORepere3D ()
 Default constructor. More...
 
 ORepere3D (const ORepere3D &repere)
 Copy constructor. More...
 
 ORepere3D (const OPoint3D &origin, const OVector3D &vecI, const OVector3D &vecJ, const OVector3D &vecK)
 Constructor with a point and 3 vectors. More...
 
 ORepere3D (const OPoint3D &origin, const OVector3D &vec)
 Constructor with a point and 1 vectors. build an arbitrary 3D frame from a point and a single vector. More...
 
 ORepere3D (const OMatrix &matrix)
 
virtual ~ORepere3D ()
 Destructor. More...
 
ORepere3Doperator= (const ORepere3D &repere)
 operator= More...
 
bool operator== (const ORepere3D &repere) const
 operator== More...
 
bool operator!= (const ORepere3D &repere) const
 operator!= More...
 
void set (const OPoint3D &origin, const OVector3D &vecI, const OVector3D &vecJ, const OVector3D &vecK)
 
void set (const OMatrix &matrix)
 
void normalize ()
 
OMatrix asMatrix () const
 return the transformation matrix from unity to this pose such as this = transform * unity More...
 

Private Member Functions

bool isRepereValid ()
 

Additional Inherited Members

- Static Public Member Functions inherited from TYElement
static LPTYElementArray findTypeCollectionAndCallFromXML (DOM_Element parentElem, const char *type)
 
static void setLogInstances (bool log)
 
static bool getLogInstances ()
 
static TYElementgetInstance (TYUUID uuid)
 
static void purgeInstances ()
 
static bool testId (const TYUUID &id, const TYElement *pElem)
 
static TYUUID newID ()
 
static TYUUID fromString (QString id)
 
static QString toString (TYUUID &uuid)
 
static uint64 getConstructorCount ()
 
static uint64 getDestructorCount ()
 
static uint64 getIdGenerationCount ()
 
static bool getIsSavedOk ()
 
static void setIsSavedOk (const bool &toSave)
 
static void setRegenerateID (const bool &bRegenerate)
 
static bool getRegenerateID ()
 
- Static Public Member Functions inherited from OPrototype
static OPrototypefindAndClone (const char *className)
 
static int findPrototype (const char *className)
 
static OPrototypesafeDownCast (OPrototype *pObject)
 
static void add_factory (const char *, IOProtoFactory::ptr_type factory)
 
- Public Attributes inherited from ORepere3D
OPoint3D _origin
 The origin point. More...
 
OVector3D _vecI
 Vector I for the X axis. More...
 
OVector3D _vecJ
 Vector J for the Y axis. More...
 
OVector3D _vecK
 Vector K for the Z axis. More...
 
- Protected Member Functions inherited from OPrototype
 OPrototype ()
 
- Protected Attributes inherited from TYElement
QString _name
 Nom courant de l'element. More...
 
TYElement_pParent
 Reference sur l'element parent. More...
 
bool _bPutInInstanceList
 
unsigned int _copyCount
 
bool _inCurrentCalcul
 Indique si cet element est actif dans le Calcul courant. More...
 
bool _isAcousticModified
 Indicateur de modification acoustique. More...
 
bool _isGeometryModified
 Indicateur de modification de la geometrie. More...
 
LPTYElementGraphic _pGraphicObject
 L'object graphique metier associe a cet element. More...
 
void * _allUses
 Multi purpose void pointer (use for compatibility actually) More...
 
- Protected Attributes inherited from IRefCount
int m_refCount
 The reference counter. More...
 

Detailed Description

Classe de definition d'un repere.

Definition at line 30 of file TYRepere.h.

Constructor & Destructor Documentation

◆ TYRepere() [1/4]

TYRepere::TYRepere ( )

Constructeur par defaut.

Definition at line 32 of file TYRepere.cpp.

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◆ TYRepere() [2/4]

TYRepere::TYRepere ( const TYRepere other)

Constructeur par copie.

Definition at line 38 of file TYRepere.cpp.

◆ TYRepere() [3/4]

TYRepere::TYRepere ( const OPoint3D origin,
const OVector3D vecX,
const OVector3D vecY,
const OVector3D vecZ 
)

Constructeur avec un point et 3 vecteurs.

Parameters
originLe point d'origine.
vecXVecteur pourl'axe X.
vecYVecteur pourl'axe Y.
vecZVecteur pourl'axe Z.

Definition at line 43 of file TYRepere.cpp.

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◆ TYRepere() [4/4]

TYRepere::TYRepere ( const ORepere3D repere)

Constructeur avec un repere.

Parameters
repereLe repere.

Definition at line 50 of file TYRepere.cpp.

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◆ ~TYRepere()

TYRepere::~TYRepere ( )
virtual

Destructeur.

Definition at line 57 of file TYRepere.cpp.

Member Function Documentation

◆ deepCopy()

bool TYRepere::deepCopy ( const TYElement pOther,
bool  copyId = true,
bool  pUseCopyTag = false 
)
virtual

Effectue une copie en allouant de la memoire (deep copy) et non pas en copiant seulement les pointeurs (shallow copy). Cette methode s'utilise comme l'operateur egal. L'ID peut ne pas etre copie, le parent n'est jamais copie.

Parameters
pOtherL'element a copier.
copyIdCopie l'identifiant unique ou pas.
Returns
true si la copie est possible; false sinon.

Reimplemented from TYElement.

Definition at line 86 of file TYRepere.cpp.

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◆ fromXML()

int TYRepere::fromXML ( DOM_Element  domElement)
virtual

Extrait les informations a partir du noeud DOM passe afin de recuperer les parametres de la classe.

Parameters
domElementLe noeud DOM a partir duquel les parametres doivent etre recuperes.
Returns
1 si la recuperation des parametres a reussie.

Reimplemented from TYElement.

Definition at line 131 of file TYRepere.cpp.

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◆ isRepereValid()

bool TYRepere::isRepereValid ( )
private

Definition at line 182 of file TYRepere.cpp.

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◆ operator!=()

bool TYRepere::operator!= ( const TYRepere other) const

Operateur !=.

Definition at line 81 of file TYRepere.cpp.

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◆ operator=()

TYRepere & TYRepere::operator= ( const TYRepere other)

Operateur =.

Definition at line 61 of file TYRepere.cpp.

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◆ operator==()

bool TYRepere::operator== ( const TYRepere other) const

Operateur ==.

Definition at line 71 of file TYRepere.cpp.

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◆ toString()

std::string TYRepere::toString ( ) const
virtual

Retourne une chaine de caractere donnant des informations sur cet objet (utile pour le debugage).

Returns
Une chaine de caractere informative sur cet objet.

Reimplemented from TYElement.

Definition at line 95 of file TYRepere.cpp.

◆ toXML()

DOM_Element TYRepere::toXML ( DOM_Element domElement)
virtual

Construit une arborescence DOM a partir du noeud passe afin de sauvegarder les parametres au format XML.

Parameters
domElementLe noeud DOM parent a partir duquel l'arborescence doit etre creee.
Returns
Le noeud DOM nouvellement cree.

Reimplemented from TYElement.

Definition at line 100 of file TYRepere.cpp.

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The documentation for this class was generated from the following files: